HITMAN 2 - Miami Environment Art

I was responsible for the creation of various elements around the expo-building. I also did some set dressing  in the nearby area as well as some polishing and optimization work throughout the level.

I was responsible for the creation of various elements around the expo-building. I also did some set dressing in the nearby area as well as some polishing and optimization work throughout the level.

I created the glass wall and sliding doors for the expo-building entrance.

I created the glass wall and sliding doors for the expo-building entrance.

HITMAN 2 - Miami Environment Art

We are proud to show the result of our collaboration with IO Interactive having worked on HITMAN 2 at elite3d.

Our main responsibilities have been supplementary work on environment modelling, texturing, optimization and prop concepts for the levels of Miami, Mumbai, Colombia, Isle of Sgàil and Whittleton Creek.

The final images are the result of the work of many people across different studios and teams working side by side to provide you this amazing game experience.